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Unicode For A Multi-Device World

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A while ago, I was working on a website that required a number of icons. “No problem,” I thought. “I know how to handle this. I’ll use an @font-face icon set for high-resolution screens. It’ll be a single file, to reduce HTTP requests, and I’ll include just the icons that I need, to reduce file size.” “I’ll even use a Unicode character as the base of the icon, so that if @font-face isn’t supported, then the user will still see something like the intended icon.” I felt pretty pleased with myself. That is, until I ran the page in the device lab.

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